Tag Archives: video-games

COD Mobile maps — original game, series, size, and modes (historical, sorted by original game)

Below is a comprehensive table of COD Mobile multiplayer maps (historical), grouped by the original console/PC game they came from. Map size is given as Small / Medium / Large. Modes supported lists the multiplayer modes the map has historically appeared in (TDM = Team Deathmatch; Dom = Domination; HP = Hardpoint; S&D = Search & Destroy; GF = Gunfight; FFA = Free‑for‑All; BR = Battle Royale; others noted where relevant).

MapOriginal GameSeriesSizeModes Supported
CrossfireCall of Duty 4: Modern Warfare (2007)MWMediumTDM; Dom; HP; S&D; FFA
CrashCall of Duty 4: Modern Warfare (2007)MWMediumTDM; Dom; HP; S&D; FFA
KillhouseCall of Duty 4: Modern Warfare (2007)MWSmallTDM; GF; S&D; FFA
ShipmentCall of Duty 4: Modern Warfare (2007)MWSmallTDM; GF; S&D; FFA
VacantCall of Duty 4: Modern Warfare (2007)MWMediumTDM; Dom; S&D; FFA
TerminalModern Warfare 2 (2009)MW2MediumTDM; Dom; HP; S&D; FFA
HighriseModern Warfare 2 (2009)MW2MediumTDM; Dom; HP; S&D; FFA
ScrapyardModern Warfare 2 (2009)MW2MediumTDM; Dom; HP; S&D; FFA
RustModern Warfare 2 (2009)MW2SmallTDM; GF; S&D; FFA
DomeModern Warfare 3 (2011)MW3SmallTDM; Dom; S&D; FFA
HardhatModern Warfare 3 (2011)MW3SmallTDM; GF; S&D; FFA
NuketownCall of Duty: Black Ops (2010)Black OpsSmallTDM; Dom; HP; S&D; FFA
Firing RangeCall of Duty: Black Ops (2010)Black OpsMediumTDM; Dom; HP; S&D; FFA
SummitCall of Duty: Black Ops (2010)Black OpsMediumTDM; Dom; HP; S&D; FFA
JungleCall of Duty: Black Ops (2010)Black OpsMediumTDM; Dom; HP; S&D
RaidCall of Duty: Black Ops II (2012)Black Ops IIMediumTDM; Dom; HP; S&D; FFA
StandoffCall of Duty: Black Ops II (2012)Black Ops IIMediumTDM; Dom; HP; S&D; FFA
HijackedCall of Duty: Black Ops II (2012)Black Ops IISmallTDM; GF; S&D; FFA
SlumsCall of Duty: Black Ops II (2012)Black Ops IIMediumTDM; Dom; HP; S&D
ExpressCall of Duty: Black Ops II (2012)Black Ops IIMediumTDM; Dom; HP; S&D
TakeoffCall of Duty: Black Ops II (Uprising DLC)Black Ops IIMediumTDM; Dom; HP; S&D
MeltdownCall of Duty: Black Ops II (2012)Black Ops IIMediumTDM; Dom; HP; S&D
HaciendaCall of Duty: Black Ops 4 (2018)Black Ops 4MediumTDM; Dom; HP; S&D
PineCall of Duty: Modern Warfare (2019)MW (Reboot)SmallTDM; GF; S&D; FFA
KingCall of Duty: Modern Warfare (2019)MW (Reboot)SmallTDM; GF; S&D
Shoot HouseCall of Duty: Modern Warfare (2019)MW (Reboot)SmallTDM; Dom; GF; S&D
Aniyah IncursionCall of Duty: Modern Warfare (2019)MW (Reboot)MediumTDM; Dom; HP; S&D
MonasteryCall of Duty Online (China)COD OnlineMediumTDM; Dom; HP; S&D
BreachCall of Duty Online / VariousCOD OnlineMediumTDM; Dom; HP; S&D
CageOriginal to COD MobileCOD MobileSmallTDM; GF; S&D; FFA
TunisiaOriginal to COD MobileCOD MobileLargeTDM; Dom; HP; S&D; BR (event)
OasisOriginal to COD MobileCOD MobileMediumTDM; Dom; HP; S&D
ReclaimOriginal to COD MobileCOD MobileMediumTDM; Dom; HP; S&D
Apocalypse (Mobile)Original to COD Mobile (mobile variant)COD MobileLargeTDM; Dom; HP; S&D; BR (event)
CoastalOriginal to COD MobileCOD MobileMediumTDM; Dom; HP; S&D
ShootoutModern Warfare (2019) / Mobile variantMW (Reboot)SmallTDM; GF; S&D
Nuketown RussiaBlack Ops 4 (variant)Black Ops 4SmallTDM; Dom; HP; S&D
Crossfire (Remake variants)Various remakes (MW series)MWMediumTDM; Dom; HP; S&D
Crash (Remake variants)Various remakes (MW series)MWMediumTDM; Dom; HP; S&D
Terminal (Remake variants)MW2 remakes / portsMW2MediumTDM; Dom; HP; S&D
Shipment 1944 / variantsVarious COD titles (remakes)MW / MW2SmallTDM; GF; S&D
Rust (variants)MW2 remakes / portsMW2SmallTDM; GF; S&D
Scrapyard (variants)MW2 remakes / portsMW2MediumTDM; Dom; HP; S&D
Dome (variants)MW3 remakes / portsMW3SmallTDM; Dom; S&D
Hardhat (variants)MW3 remakes / portsMW3SmallTDM; GF; S&D
Vacant (variants)MW remakes / portsMWMediumTDM; Dom; S&D
Express (variants)BO2 remakes / portsBlack Ops IIMediumTDM; Dom; HP; S&D
Hijacked (variants)BO2 remakes / portsBlack Ops IISmallTDM; GF; S&D
Raid (variants)BO2 remakes / portsBlack Ops IIMediumTDM; Dom; HP; S&D
Standoff (variants)BO2 remakes / portsBlack Ops IIMediumTDM; Dom; HP; S&D
Gang War / event mapsMobile originals / seasonalCOD MobileVariesTDM; Dom; HP; S&D; limited events
Other seasonal / event mapsVarious originals and remakesMixedVariesTDM; Dom; HP; S&D; limited playlists

Notes and clarifications

  • “Modes Supported” lists modes the map has historically appeared in across COD Mobile seasons and events; seasonal playlists and limited-time variants mean a map’s available modes can change over time.
  • Size is a practical classification (Small = tight/close quarters; Medium = standard 3‑lane; Large = open or objective/BR‑sized). Some maps have multiple variants that alter size.
  • Variants and remakes: COD Mobile often uses remade or tweaked versions of console maps; those are listed under the original map with “variants” where appropriate.
  • This table is the full historical view (Option A) you requested; if you want it exported, filtered, or re-sorted (by size, by mode, or by a single original game), tell me which sort or filter and I’ll produce that view next.

How to Fix the GC IPL Error in Dolphin When Using RetroBat

If you’ve ever tried launching a GameCube game through Dolphin and been greeted with the dreaded “GC IPL file could not be found” error, you’re not alone. This issue can be frustrating, especially when everything else seems to be set up correctly. But don’t worry—there’s a simple fix, and we’ll walk you through it.

🧩 What Causes the GC IPL Error?

The error typically stems from a missing or incorrect BIOS file (also known as the IPL file) required for the GameCube boot animation. While the game itself may be perfectly fine, Dolphin attempts to load the BIOS sequence before launching the game—and if it can’t find the right file, it throws an error.

✅ Fixing the Error in Dolphin (Standalone)

If you’re running Dolphin directly (not through RetroBat), you can bypass the BIOS boot sequence entirely by tweaking a simple setting:

  1. Locate your dolphin.ini configuration file.
  2. Open it in a text editor.
  3. Find the line that says SkipIPL.
  4. Set it to True.

ini

[Core]
SkipIPL = True

This tells Dolphin to skip the BIOS animation and jump straight into the game—no IPL file needed.

🔄 Fixing the Error in Dolphin via RetroBat

If you’re using RetroBat as your frontend, the fix is slightly different. RetroBat tends to overwrite Dolphin’s configuration files each time you launch a game, so editing dolphin.ini manually won’t stick.

Instead, you need to configure RetroBat itself to skip the BIOS:

  1. Launch RetroBat and press Start to open the Main Menu.
  2. Navigate to: Game Settings > Per System Advanced Configuration
  3. Select the console you’re working with (e.g., GameCube).
  4. Go to: Emulation > Skip Bios
  5. Set it to Yes.

This ensures that RetroBat tells Dolphin to skip the IPL sequence every time, avoiding the error altogether.

🎮 Final Thoughts

The GC IPL error might seem like a showstopper, but it’s really just a BIOS boot hiccup. Whether you’re using Dolphin standalone or through RetroBat, skipping the IPL sequence is a quick and effective workaround. Now you can get back to what matters—playing your favorite GameCube classics without interruption.

Got other emulation quirks you’re trying to solve? Drop them in the comments or reach out—I’m always up for a good retro tech fix.