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<url><loc>https://tidbytez.com/2026/08/26/building-defold-html5-games-in-github-codespaces-a-complete-guide/</loc><news:news><news:publication><news:name>Tidbytez</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-26T21:39:25+00:00</news:publication_date><news:title>Building Defold HTML5 Games in GitHub Codespaces — A Complete Guide</news:title><news:keywords>technology, lua, devops, java, Ai, artificial-intelligence, llm, GitHub Codespaces, Game Development, game engine, Defold, Defold Engine, WASM, LuaJIT, cloud development, browser-based development, WebAssembly, cloud-native development, Busted, StyLua, PWA, reproducible development environment, developer tooling, Linux, Luacheck, GitHub Actions, lua-language-server, continuous integration, Lua 5.1, headless development, unit testing, open source, 2D game development, HTML5 games, bob.jar, CI/CD, Lua testing, web games, linting, HTML5, code formatting, WebGL, game development tools, game engine tutorial</news:keywords></news:news><image:image><image:loc>https://tidbytez.com/wp-content/uploads/2026/08/tidbytez-6a8f5c6e82c63.png?w=150</image:loc></image:image></url></urlset>